Styx Reloaded is a new version of the good old 80's game Styx.
Your mission in this game is simple: Catch the Evil Monster™ by claiming territory. A territory is not claimed until you are finished drawing its borders. Simple and very fun!
This new version of Styx has mainly improved graphics (3D modelled and ray-traced) and sound. But also improved gameplay with smaller evils and items to pick up.
Notes:
I learned to know Styx by playing the Commodore 64 version of the game. And it always puzzled me how the "filling of the territory" worked - or to be more precise how to write an algorithm to do so. After thinking about it for a few days I found a solution - probably not the same that they used in the original Styx, but hey, it works. So I implemented it and that was the beginning of Styx Reloaded.
There are some cheat codes put into the game. They can give you more LIVES or make you start in a given LEVEL. Using cheats will disable the high score list. Don't write to me and ask how to turn cheats on - that is for me to know and for you to find out ;-)
Credits:
Programming: Pelle Coltau.
Sound: Pelle Coltau.
Music: Pelle Coltau.
Graphics: Pelle Coltau and Sille Stenild.
Thanks: Ida Stenild, Bjarke Pjedsted Rasmussen, Atle Coltau Pedersen and Jens Juul Jacobsen. - The original Styx was created by Windmill Software in 1983.